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Eye of the beholder 3 videogame
Eye of the beholder 3 videogame





  1. EYE OF THE BEHOLDER 3 VIDEOGAME PC
  2. EYE OF THE BEHOLDER 3 VIDEOGAME SERIES

According to GameSpy, despite the issues in the first Eye of the Beholder, "most players found the game well worth the effort". In 1993 Scorpia called the game "an impressive first effort that bodes well for the future".

EYE OF THE BEHOLDER 3 VIDEOGAME SERIES

Other areas that needed work included the combat, plot, and NPC interaction nonetheless, she was hopeful that with such improvements "the Legend series will become one of the leaders in the CRPG field". Although also praising the graphics and audio, stating that they "really give you the feeling of being in an actual dungeon", she criticized the awkward spell user interface and the "outrageous" abrupt ending. Scorpia, another reviewer for the magazine, was less positive.

EYE OF THE BEHOLDER 3 VIDEOGAME PC

The magazine stated that the game's VGA graphics and sound card audio finally gave IBM PC owners a Dungeon Master-like game. Dennis Owens of Computer Gaming World called it "a stunning, brilliantly graphic and agonizingly tricky" 3-D CRPG. The reviewers gave the game 5 out of 5 stars. Reception Eye of the BeholderĮye of the Beholder was reviewed in 1991 in Dragon #171 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. Several modules for Neverwinter Nights (2002) have been created by fans as remakes of the original Eye of the Beholder game. It bears stronger resemblance to the original Gold Box games, such as Pool of Radiance.Īccording to GameSpy, this game "only managed to be a curiosity for older gamers and an annoying Western-style RPG for a new generation of Nintendo fans who had no idea what a Gold Box game was". It is not a port of the original game, though it possesses roughly the same plot. Sequels Eye of the Beholder II: The Legend of DarkmoonĪ game titled Dungeons & Dragons: Eye of the Beholder was released for the Game Boy Advance that uses a "stripped down version of the 3rd edition D&D rules" with "only four basic character classes". It was also possible to import a party from Eye of the Beholder into The Legend of Darkmoon or from The Legend of Darkmoon into Assault on Myth Drannor thus, a player could play through all three games with the same party. The possibility to increase the size of the player's party through the recruiting of NPCs was a tradition in all of the Eye of the Beholder series. This can be increased to a maximum of six characters, by resurrecting one or more of the dead NPCs bone remains or finding NPCs that are found throughout the dungeons. The player controls four characters, initially, using a point-and-click interface to fight monsters. GameplayĮye of the Beholder featured a first-person perspective in a three-dimensional dungeon, similar to Dungeon Master.

eye of the beholder 3 videogame

This was changed in the later released Amiga version, which featured an animated ending. Nothing else was mentioned in the ending and there were no accompanying graphics. Once the eponymous beholder is killed, the player would be treated to a small blue window describing that the beholder was killed and that the adventurers returned to the surface where they were treated as heroes. The team descends further beneath the city, going through Dwarf and Drow clans, to Xanathar's lair, where the final confrontation takes place. The adventurers enter the city's sewer, but the entrance gets blocked by a collapse caused by Xanathar, the eponymous beholder.

eye of the beholder 3 videogame

The lords of the city of Waterdeep hire a team of adventurers to investigate an evil coming from beneath the city. The third game, however, was not written by Westwood, who had been acquired by Virgin Interactive in 1992 and created the Lands of Lore series instead.

eye of the beholder 3 videogame

The game had two sequels, Eye of the Beholder II: The Legend of Darkmoon, released in 1991, and Eye of the Beholder III: Assault on Myth Drannor, released in 1993. A port to the Atari Lynx handheld was developed by NuFX in 1993, but never officially released. The Sega CD version features an exclusive soundtrack composed by Yuzo Koshiro. in January 1991 for the DOS operating system and later ported to the Amiga, the Sega CD, Game Boy Advance and the SNES. It was published by Strategic Simulations, Inc. Eye of the Beholder is a role-playing video game for computers and video game consoles developed by Westwood Associates.







Eye of the beholder 3 videogame